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Products & interfaces · 2023–2025

Morph Tales

Unity development and game analytics for ETH’s augmented-reality AI game.

Software engineer · ETH Game Technology Center

  • Unity
  • Firebase
  • BigQuery
  • Looker Studio

At ETH’s Game Technology Center, I developed Unity features for Morph Tales and built its analytics pipeline: Firebase for collection, BigQuery for analysis, and Looker Studio for dashboards.

Visitors guide a virtual Morph through four physical game stations using a tablet. The analytics turn gameplay events into queryable data and dashboards, letting the team study the experience after deployment.